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Patch Notes – 1.6 The Classic L2

Updates

29 January 2026

Patch Notes – 1.0 | MIDNIGHT

General Systems

  • The Battle Pass system has been implemented, featuring activity-based progression and rewards throughout the journey.
  • The Daily Reward system has been added, encouraging daily player activity.
  • The Nobless Kill system has been activated.
  • Active rankings for PvP, PK, and Clan, updated automatically.

Server Progression and Structure

  • The server now supports the 1+1 Box system.
  • The Manor System has been disabled, keeping the focus on active farming and a gameplay-driven economy.
  • Content progression will follow a gradual model, with stages released over time.

Castles and Olympiad

  • Castles will not be available at server launch.
  • Castle release will be progressive, preventing full access on Day 1.
  • Castle Sieges will take place every two weeks, on Saturdays and Sundays, at 16:00 and 20:00 UTC.
  • The dates for the first siege of each castle will be announced later.
  • The Olympiad system will follow the same gradual release model, aligned with the siege schedule.

NPCs and Quality of Life

  • Added NPC Buffer with 22 + 4 buffs, lasting 2 hours.
  • Implemented the Auction Manager, allowing player-to-player trades using:
    • Adena
    • The Classic Coin
    • Classic Golden Coin
  • Activated the Global Gatekeeper, providing fast access to:
    • Leveling areas
    • Boss zones
    • Farming areas
    • Chaotic Zones
    • Party Zones

Future Planning

  • An official Progression Roadmap will be released after the Open Beta ends.
  • Additional adjustments will be made based on feedback collected during Open Beta.