All About the Project

Server Rates
EXP x1, SP x1, Adena x1, Drop x1, Spoil x1, Quest x1, Manor x1, Seal Stones x1, RB EXP/SP x1, RB Drop x1, Epic RB Drop x1. They follow the classic pace, requiring dedication, strategy, and teamwork to progress.

PVP, Guild, and PK Rankings
The Classic L2 features ranking systems to measure and highlight the performance of players and clans. The PVP Ranking showcases the best fighters, based on the number of kills against other players. The Guild Ranking values collective performance, ranking clans according to their level and reputation. The PK Ranking lists the characters with the highest number of kills outside the rules, maintaining control and competitiveness.

Itemization
The Classic L2 maintains the classic philosophy for acquiring and progressing equipment. Items and weapons are obtained through drops, crafting, quests, and trading between players, ensuring that every achievement has real value within the game. There are no excessive conveniences: the progression of your equipment depends on you.

No Wipe
The Classic L2 adopts a Never Wipe policy, ensuring that player progress is never erased. All effort, achievements, and the progression of characters and clans are permanently preserved.

Raid Bosses
The Classic L2 keeps all Raid Bosses, preserving the classic challenge. Special Raid Bosses will have a fixed spawn plus 3 additional random hours. These bosses will not be available at the start of the server and will be released according to the progress of the server's Phases. Once defeated, they will follow the normal respawn rules (fixed time + random interval).

Server Phases
The Classic L2 is divided into Phases, adopting a progressive leveling system that balances player progression and extends content naturally. Each Phase has specific EXP rates for certain level ranges, ensuring a controlled pace of progression.

No Dualbox
We follow a No Dualbox policy, prohibiting the same player from connecting more than one account simultaneously to the server. This rule ensures a balanced environment, avoiding unfair advantages and preserving competitiveness. The focus is to encourage group play, strengthening interaction and cooperation between players.

Battle Pass
We have a Battle Pass system that offers exclusive rewards for active players. By completing daily and weekly missions, players accumulate points that progressively unlock rewards. The Battle Pass is divided into a free version and a premium version, allowing everyone to participate, while offering additional benefits for those who choose the paid pass.

VIP
We have a VIP system that offers exclusive benefits for players who wish to enhance their experience on the server. VIP status provides advantages such as greater convenience, access to special features, and additional rewards. It is a way to thank and value those who support the server, without compromising the balance and competitiveness of the game.

All Classes Have Value
In The Classic L2, all classes have their value and role within the game. Balancing has been carefully adjusted so that each class can contribute in a unique way, whether in PvE, PvP, crafting, or buffs.

About Buffs
In The Classic L2, the buff system follows the classic format, with a limit of 20+4 active buffs per character. Skill cancellation can remove up to 7 buffs, and the removal is done randomly, not just taking the last slots from the buff bar.

Sieges
In The Classic L2, castles will not be available from the start of the server; they will be released gradually instead of all at once. Castle sieges will take place every two weeks, on Saturdays and Sundays, from 17:00 to 21:00 UTC.

Olympiads
In The Classic L2, the Olympiads follow the classic format, being the main stage for individual competitions. Battles will be only between general classes, held in exclusive arenas in the 1x1 format, where players accumulate points to compete for the Hero title.